Experience
- Building products from 0 to 1
- Creating design and engineering tools
- Scaling teams and operations
- Mentoring colleagues
I build tools that make creative work more powerful — web apps with 2D and 3D graphics editors, cross-platform image processing engines, and AI-integrated design applications that run everywhere from mobile browsers to native platforms.
My work spans real-time computer graphics and vision, native and WebAssembly-compiled rendering engines, edge AI inference, and collaborative design applications. I'm currently focused on the intersection of AI and creative tools: how to integrate machine intelligence into creative workflows in ways that amplify human judgment rather than replace it. I work primarily in Rust, TypeScript, and C++, with deep experience in WebAssembly, WebGPU/WebGL, ONNX, and React.
Before engineering, I was a patent attorney specializing in computer graphics and animation tools, and the founder of Seriforge, a venture-backed carbon fiber manufacturing startup acquired in 2019. I also run MakerCase, a parametric design tool used by over 150,000 people monthly.